Monster Hunter Now

Category Commercial
Client Capcom
Software Maya-Vray-ZBrush-Substance Painter

Another quick project with creating the 3D bow for some of the shots. Very cool commercial with nice character works by Modelling Cafe.

The bow was created in Maya and textured in Substance painter and Look dev and rendered in maya vray.

Comp and VFX work by the super talented guys at Kassen.